"There exists an urgent need for all stakeholders within the healthcare and medical eduction systems to ensure society’s access to quality care and more patient safety by working together to change the culture, existing traditions, as well as concepts that are so deeply embedded within the present systems & services.
My Areas of Experience and Expertise As a Healthcare & Medical Education Service Designer
Developing products with health service applications using user-centred design approach, various qualitative and quantitative research methods, data gathering approaches, as well as data analysis and visualization techniques.
Empowering the users / society for a more responsive & learning health care and medical education system by co-creating solutions to healthcare and learning initiatives.
Value Proposition Design
Creating value proposition with users – integrating stakeholders as early as possible in the project development process.
Planning, conceiving, envisaging, and creating communication products to elicit a desired response that is inevitably related to feelings, knowledge, attitudes, and behaviour of the users.
Applying behavioural science theories, for e.g. behavioural insights and nudges, to change behaviours within organizations and systems.
Providing visual explanation – using visual imagination and thinking early about how a planned idea will work in practice.
Designing services as a series of interactions.
Curriculum & Instructional Design
Creating ownership by designing initiatives customized to users' personal, practice- & system-based needs – informed by personalized data and promoting reflective practice.
Thinking about what, why and how the design process (and/or product) can address the constantly evolving needs of a society.
Integrating service design logic into management models and management thinking and creating cases for integrative service design thinking.
Creating efficiency through design, management and improvement of the service processes – integrating enabling technology wherever, and whenever possible.
Thinking and working from users' perspectives when designing relevant services.